Android rebuild · v0.1.0

Hash
Factory.

Automate the work. Expand the machine. Question who the terminal was built to contain.

A narrative idle game about a remote GTC contractor processing assigned hash packets, reinvesting internal credits, and gradually finding cracks in an ordinary workday.

GTC REMOTE SHIFT TERMINAL ● CONNECTED
jvattic@sub-07 SHIFT 04:18:22 REGION 07 CONTRACTOR POOL BALANCE 8,420 $FLOPS
Assigned work queue03 pending
PACKET GTC-07-734-APROCESSING
68% VERIFIED+420 $FLOPS
NOTICE: continuity variance detected. Supervisor review deferred.

One loop. No parallel economies.

01 / QUEUE

Accept work

Assigned packets enter the contractor queue.

02 / COMPUTE

Process packets

Your configured capacity determines throughput.

03 / SETTLE

Earn $FLOPS

Completed work credits one internal balance.

04 / EXPAND

Raise capacity

Reinvest in upgrades and take on more work.

A clean foundation for a story that scales.

Interface

Kotlin + Jetpack Compose

A thin Android shell presents the state; it does not hide simulation rules inside UI code.

Simulation

Deterministic core

The game advances through a pure simulation over one immutable GameState, covered by unit tests.

Economy

Capacity, not free income

Hardware helps process assigned work. It never mints wallet income by itself.

Persistence

Saves with a future

Schema changes require explicit migration paths and frozen-fixture coverage.

Formerly SiliconSage AI Miner / Substrate: Miner

Hash Factory is a from-scratch rebuild. The earlier game is reference material, not the blueprint; only the design lessons that survived its previous iterations are moving forward.